![]() |
|||||
Backgmmon Glossary Q to Z
RULE OF SIX: A moultezim strategy used at the start of the game to block your opponent from entering your inner table. RUNNING GAME OR RACE: The stage of a game when the pieces of the players are disengaged. SHUTOUT COUP: A moultezim term denoting a prime at the start of the game blocking your opponent from entering his first piece inside your inner table. SMALL COUP: A moultezim term denoting a prime in your own tables. SQUEEZE PLAY: Forcing your opponent to abandon a point. A moultezim term. TRANSFER: A method of breaking up a small coup by transferring it to your own outer table. A moultezim term. WILD SCRAMBLE GAME: A plakoto game during which the offensive-defensive positions of the two players are changing very rapidly.
|
| |||||||||||